Delusion-MS #063: Zaku II [Mash Custom]

Delusion-MS #063: MS-06S Zaku II [Mash Custom]

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: Zaku II Commander Type (Mash Custom)

Source: Mobile Suit Gundam / MSV-R

Machine Concept

A high-mobility Support unit that breaks the traditional mold of heavy fire support. While it has lower MSHP, it offers superior battlefield intelligence and rapid suppression capabilities, using a bayonet-mounted machine gun to transition seamlessly between mid-range fire and melee defense.

Tactical Focus: Aggressive suppression and coordination. Uses Observational Data Link to aid the team while inducing rapid stuns with its 8-rounds-per-second fire and sub-bazooka.

Machine Specs

Initial Cost 250 (Unified Triple Stars Cost)
Role Type Support (High-Mobility / Frontline Aid)
Durability Low MSHP (Fragile but Mobile)

Equipped Weapons

  • Zaku Machine Gun [HB] (8 rps)
  • Heat Bayonet (Sub / Reach)
  • Zaku Bazooka (Sub / Stun)
  • Heat Hawk [Enhanced] / Cracker

Key Skills

  • Observational Data Link
  • Shock Absorbing Shield
  • Forced Injector LV1
  • High Spec AMBAC

Heat Bayonet [Sub-Weapon]
A versatile melee sub-weapon with long reach. Features a distinct piercing (Neutral), slashing (Side), and slamming (High/Down) motion set. Essential for fending off Raids at close range.


Shock Absorbing Shield [D-Skill #009]
Common to the S-type trio. It reduces stagger reaction from shooting attacks hitting the shoulder shield, allowing Mash to maintain his suppressive fire even under light harassment.

Unit Type: Support Environment: Space Specialist Melee Priority: 2