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Mash's Zaku II (S)

Delusion-MS #063

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The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: 
MS-06S Zaku II Commander Type Mash Custom

Source: 
Mobile Suit Gundam
Mobile Suit Gundam MSV-R Legend of the Universal Century Heroes: Rainbow's Shin Matsunaga
GUNDAM wiki : MS-06S Zaku II Commander Type, Mobile Suit Gundam: Battle Operation 2 Wiki: Zaku II Type S, MMP-80 Machine Gun (GN), Zaku Bazooka, Heat Hawk(Enhanced). We referred from the article. 

Machine Concept: 
This machine is a modified version of the Zaku II commander type adapted to the space environment to a support type. As a unique weapon, there is a machine gun with a bayonet capable of melee attacks. Very mobile and includes melee attacks as an option. Bazooka attacks will upset the enemy's balance, and machine guns will damage the enemy. High mobility, but low MSHP.

All Zaku II commander types are designed for implementation at a cost of 250.

Equipped Weapons: 
Zaku Machine Gun (HB)
Heat Hawk (Enhanced)
Zaku Bazooka
Heat Bayonet
Cracker(Enhanced)  

Skill: 
Anti-Blast Stabilizer
Shock Absorbing Shield
Left-Arm Special Cushioning: LV2 (Shoulder Shield)
Forced Injector: LV1
Observational Data Link
High Spec AMBAC
High Performance Radar: LV2

Unit Type: Support  
Environment Usage: Space
Environment Specialization: Space
Melee Priority: 2

Zaku Machine Gun (HB) [M-Weapon #014]
Gundam Battle Operation 2 Wiki : Zaku Machine GunWe referred from the article.
Weapon type: 
Main Weapon, Machine Gun

Description: 
Zaku Machine Gun weapon. The name (HB) indicates Heat  Bayonet. The appearance and performance of this weapon is similar to Zaku Machine Gun. The difference is that the power is half and the firing rate of about 4 shots per second has risen to 8 shots per second. 

Single-shot damage of this weapon is reduced compared to Zaku Machine Gun. However, the amount of damage per second is the same. Also, since the firing speed is improved, it is easy to lose the enemy's balance in a short time.

Heat Bayonet [Sub-Weapon]
Mobile Suit Gundam Battle Operation 2 Wiki : Beam Bayonet. We referred from the article.
Weapon type: 
Secondary Weapon, Melee

Description: 
A bayonet equipped on a machine gun. Attack motions are generally sword piercing (N), sword cutting off (S), and sword slamming (H). It features a long reach. No attacks hit other than the blade part of this weapon.

Zaku Bazooka [Sub-Weapon #002]
Gundam Battle Operation 2 Wiki : Zaku Bazooka, Hyper Bazooka. We referred from the article.
Weapon type: 
Secondary Weapon, Bazooka
Hit Effect: 
Stun

Description: 
Secondary weapon with the same name as the main weapon Zaku Bazooka. Performance is similar to the main weapon version. The difference is that the power is about the same as a hand grenade, and the number of bullets has been halved to 5. 

Its effectiveness is high, and it is easy to list it as a secondary weapon for various machines. If there is one drawback, the tactics adopted tend to be similar for all machines, and there is no choice. So when official development adopts this weapon, I expect it to have a slightly different performance.

Shock Absorbing Shield [D-Skill #009]
Skill category: 
Deffense Skill, Reaction Reduction

Description:
When the part that is treated as a shield is hit, the reaction is reduced.

This skill is a reproduction of the shield's function. This skill is different from the actual shield, the damage is to reduce the MSHP and not damage the shield. This skill is a reaction reduction skill for a specific part (the part treated as a shield). Please note that it is not a skill that reduces damage.

Reactions that can be mitigated are limited to shooting attacks. It has no effect on the knockdown effect.

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